Activity
From 04/18/2012 to 05/17/2012
05/15/2012
-
10:35 pm Bug #1429: set_timeout function permission
- I finally got around to look at this again. I broke down my code to figure out exactly when it breaks. It seems to on...
-
06:59 pm Bug #1514 (New): get_spawn() arguments not processed correctly
- (tested in Interpreter on build 855)
If you give no arguments, it gives an error. (arrayindexoutofbounds) If you p... -
06:29 pm Bug #1512: Optimizer should convert sconcat and concat into comma separated values in functions l...
- Does now :)
-
03:10 pm Bug #1512: Optimizer should convert sconcat and concat into comma separated values in functions l...
- Uh, die doesn't do that...does it?
-
12:57 pm Bug #1513: Documentation Generator should have support for built in objects
- It should be aware of the pseudo object like locationArray, and also eventually support actual objects. Need a progra...
-
12:56 pm Bug #1513 (New): Documentation Generator should have support for built in objects
-
12:41 pm Bug #1512 (New): Optimizer should convert sconcat and concat into comma separated values in funct...
- Since there is the overhead of an extra function call, and since functions like that do the concatenation anyways, th...
05/12/2012
-
09:16 pm Feature #1508 (New): sort() function
- Much needed for writing a /list command, as all_players() is out-of-order and CH-implemented quicksort (yeah, i did i...
-
09:13 pm Feature #1507 (New): Event: block_placed and block_destroyed
- Currently it's possible to check for a destroyed block via checking to see if the block that was clicked on is now no...
-
06:44 pm Bug #1506 (New): Enchantment api
- Any of the enchantment commands that accept a slot number will return a java.lang.ArrayIndexOutOfBoundsException when...
05/11/2012
-
11:04 am Feature #1503 (New): pinv should check for slot IDs 80-83 as well
- I wrote a command to clear the inventory of some players, but pinv doesn't check the crafting area slots (80, 81, 82 ...
05/08/2012
-
08:57 pm Bug #1470 (Closed): Optimizer should catch improper use of [ ]
- Check
-
08:10 pm Bug #1449 (Closed): kill() is too crude
- Ok, fires an event now.
Also, it's named kill, because it was one of the first five functions, and naming conventi... -
07:56 pm Bug #1266 (Closed): call_proc in event corrupting event data
- Fixed in the next build!
-
07:10 pm Feature #1202 (Closed): Auto-concatenate args in all echoing functions
- Not doing it in all of them, but it'll be in die when I pull dralletje's PR. Also, note that the dot operator exists ...
-
07:07 pm Feature #1496 (Closed): Multiple arguments for die(), to match msg()
- This will be added once dralletje finishes the PR, I'm going to go ahead and close this
-
07:05 pm Bug #1444 (Invalid): Chat wrapping still borked (820)
- Unfortunately not a problem with CH, this would be bukkit or possibly the client itself (but let's be honest, probabl...
05/07/2012
-
11:47 pm Feature #1496: Multiple arguments for die(), to match msg()
- Oh no! This already exists!
http://redmine.sk89q.com/issues/1202 -
11:45 pm Feature #1380: set_ploc should accept/act on world
- It does?
-
02:22 pm Feature #1497 (New): Interpreter mode should offer more helpful error info
- Like showing what exception it throws, and the file/line number when you're running a proc.
-
12:42 pm Feature #1496 (Closed): Multiple arguments for die(), to match msg()
- In the sake of intuitiveness, die()'s signature should match msg() (or the other way around, but would break things)
05/03/2012
-
01:15 pm Feature #1485: Add ID:Data in more functions
- Next command: *set_block_at()*
-
10:27 am Feature #1486: player_click_mob event?
- player_interact_entity would probably be the more consistent event name.
-
07:58 am Feature #1480: Add ability to set/get a Chest Contents
- Actually, I would probably duplicate the inventory series of functions.
mixed cinv(locationArray, index)
void set... -
07:50 am Feature #1480: Add ability to set/get a Chest Contents
- rafaloon wrote:
> *set_chest(@xyzArray, slot_number, item_id, count_of_item [[,item_data = 0], 'world'])*
> _return...
05/02/2012
-
09:19 pm Feature #991 (Closed): Large integers automatically converted to scientific notation
- Yep, nope. Decided against this, way too much effort for a very teensy tinesy payoff. You'll just have to not use num...
-
09:17 pm Feature #1463 (Closed): perl's for( .. ) operation.
- Added
-
08:50 pm Feature #1483 (Closed): sk_current_regions() should return an empty array instead of null if no r...
- @rafaloon: array_size(@array) == 0
Anyways, changed. -
08:48 pm Feature #1469 (Closed): Reg escape function for dimmies like opoq
- Deaygo is slacking, so I did it for him.
-
08:09 pm Feature #1464 (Closed): while(@var) { ... }
- Done!
-
07:58 pm Bug #1454 (Closed): leading zeros in numeric names being cut off
- Ok, now all $vars are strings. In most cases, it will continue to work exactly like it did, but if you were actually ...
-
07:55 pm Bug #1439 (Closed): world_changed-event is fired twice (#818)
- Ok, this should be fixed in the next build, but let me know if it isn't, or if I broke it further.
-
07:21 pm Bug #1439: world_changed-event is fired twice (#818)
- Hmm. So, this is probably a bukkit issue, but I can nip it in the bud by checking to make sure that the origin and de...
-
07:14 pm Bug #1461 (Closed): cancel() is not canelling chat text msg's
- Yay!
-
02:44 pm Feature #1486: player_click_mob event?
- Another name I got: *player_click_entity()* :P
-
02:39 pm Feature #1119: set_peffect for non-player livings
- I have name for fuction xD *set_entity_effect(entity_id, effect_id)*
-
02:38 pm Feature #1128: Creature-specific stuff
- hmm *get_entity_id()*, *get_entity_state(id)* and/or *get_entity_type(id)* that will be something good.
-
02:29 pm Feature #1480: Add ability to set/get a Chest Contents
- *set_chest(@xyzArray, slot_number, item_id, count_of_item [[,item_data = 0], 'world'])*
_returns void_
*get_chest... -
02:24 pm Feature #1483: sk_current_regions() should return an empty array instead of null if no regions ar...
- Yea good idea, but how to check array, it is empty?
-
02:21 pm Feature #1486 (New): player_click_mob event?
- Add something like *player_click_mob* event, naturally it will be activated when player click* left* or* right* butto...
-
02:09 pm Feature #1485 (New): Add ID:Data in more functions
- Hi! What you think about add ID:DATA in more functions like *ptake_item()* or *pgive_item()*?
05/01/2012
-
08:23 pm Feature #1483 (Closed): sk_current_regions() should return an empty array instead of null if no r...
- Because otherwise you have to use is_null() on it before doing array_contains() and the like, which is unnecessary an...
04/30/2012
-
08:22 am Feature #1480 (New): Add ability to set/get a Chest Contents
- It would be good to be able to set a chests contents from an array aswell as get it a bit like inventory. set_chest(w...
04/28/2012
-
11:03 am Bug #1461: cancel() is not canelling chat text msg's
- it seems like this is working again as of the latest build
04/26/2012
-
01:34 pm Bug #1470 (Closed): Optimizer should catch improper use of [ ]
- array_get can be optimized to check for an array or array like object, and in the case of a string accessor associati...
04/25/2012
-
10:50 pm Feature #1469 (Closed): Reg escape function for dimmies like opoq
- Cuz sanitizing is hurrrrrd.
-
10:24 pm Bug #1429: set_timeout function permission
- I can't even begin to imagine why this is occuring; there's not the first difference between at least those two funct...
-
10:19 pm Bug #1457 (Closed): player() returns null in lieu of '~console'
- I Most Likely Fixed It (tm).
Can you check? -
09:47 pm Bug #1441 (Closed): Simple permissions check for script fails
- The main issue is fixed now. Try a new build, and if there's still a problem, feel free to create a new bug report.
-
09:12 pm Bug #1441: Simple permissions check for script fails
- Alright, I have your first example duplicating, I should be able to fix that shortly, however, I cannot get your simp...
-
08:27 pm Bug #1450 (Closed): Stacktrace when using has_permission and an if() statement before it.
- Fixed in the next build
-
07:42 pm Bug #1443 (Closed): Regex jankiness
- Fixed, and as an added bonus, something like:
reg_match('lol(', 'irrelevant')
will cause a COMPILE error, inste... -
11:09 am Bug #1450: Stacktrace when using has_permission and an if() statement before it.
- Unit test to catch this added.
-
11:08 am Bug #1443: Regex jankiness
- Unit test to catch this has been added. Will fix soon.
04/24/2012
-
12:36 pm Feature #1464 (Closed): while(@var) { ... }
- loop while a condition is true. @var should be resolved using getBoolean, and break() in the codeblock should be cons...
-
12:34 pm Feature #1463 (Closed): perl's for( .. ) operation.
- Example:...
-
12:30 am Bug #1461 (Closed): cancel() is not canelling chat text msg's
- ever since I updated the plugin to a beta build on the 13th the cancel() function does not actually cancel chat msg's
04/23/2012
-
02:37 pm Bug #1454: leading zeros in numeric names being cut off
- Oh gosh. This is going to be a bigger issue now that I think about it. I guess I could always pass the variable in as...
04/22/2012
04/21/2012
-
02:28 pm Feature #1455: player_sign event
- event data I would have are: location, sign text, player who placed it
-
02:27 pm Feature #1455 (New): player_sign event
- It would be nice to have a event when someone finishes placing a sign as in they have entered the text they want too.
-
12:04 pm Bug #1454 (Closed): leading zeros in numeric names being cut off
- I'm guessing its being cast to an int automatically, so this alias:
/status $player = /pex user $player group list... -
08:45 am Bug #1443: Regex jankiness
- Respectfully, PseudoKnight, the regex is in the stacktrace. Thank you for the input, but I can figure out most of the...
-
02:38 am Bug #1443: Regex jankiness
- You didn't post the regex.
04/20/2012
-
03:48 pm Bug #1450 (Closed): Stacktrace when using has_permission and an if() statement before it.
- Using this (example) code in _checkforperm:...
-
03:14 pm Bug #1449 (Closed): kill() is too crude
- kill() (why is it not pkill, anyway?) just sets health to 0. It should fire an EntityDamageEvent with presumably CUST...
04/19/2012
-
07:51 pm Bug #1413: In builds from 808 and on, has_permission() and persistance (maybe), are broken.
- Well what do you know. Having a space in between if messes it up?
Taking out the space fixed it...
04/18/2012
-
07:56 pm Bug #1349 (Closed): "extra" line-wrapping
- Uh... Duplicate of 1444........................................................................................
....... -
06:33 pm Bug #1443: Regex jankiness
- Build 820, btw
-
06:32 pm Bug #1444 (Invalid): Chat wrapping still borked (820)
- ...
-
06:03 pm Bug #1443 (Closed): Regex jankiness
- ...
-
11:01 am Bug #1441: Simple permissions check for script fails
- update:
"shiftmode:/testmode = >>>" and giving user the permission "commandhelper.alias.shiftmode" also fails to ... -
09:33 am Bug #1441 (Closed): Simple permissions check for script fails
- Was trying this code out for a simple permissions check:
shiftmode.shift:/testmode = >>>
proc(_set_S,
set_pm...
Also available in: Atom